WebMiner Job V7. Script adds a miner job to your server Mining coords are given in random order Loot reward is given randomly, the drop rates and reward items can be configured in the config Point of sale of mined is located near the place of production (prices and point are configured in config) Made good mining animation The script is well optimized, 0.01ms … WebThis script is designed as a replacement/override for food and drink consumables in qb-smallresources. It's main purpose was to make it so players did not stand up while sitting with my scripts due to lazy events such as ClearPedTasks in progressbar and dpemotes, this one is designed to cancel the animation you have chosen, not all animations.
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WebJul 26, 2024 · Randome mining spots Chance of iron or gold Pickaxe can break Opportunity for more resource by mining Configs Configurable mining spots Configurable refresh mining spots time Configurable NPC Hash Preview [RESOURCE] RC-Mining Job FiveM - ESX Framework - YouTube Download MinerJobRC.rar (374.4 KB) That’s it for my side. WebGrand Theft Auto V Animations List (as of game patch v1734) Download animations list how does pack rat work
[FREE] Animation Viewer for developers. - Cfx.re Community
WebCustomisable points for mining, stone cracking and gold panning. Add a Location for an ore to the config and it will use this location for both qb-target and a prop; Can place them … Issues 3 - GitHub - jimathy/jim-mining: FiveM QBCore Script for Mining Pull requests - GitHub - jimathy/jim-mining: FiveM QBCore Script for Mining Actions - GitHub - jimathy/jim-mining: FiveM QBCore Script for Mining GitHub is where people build software. More than 94 million people use GitHub … GitHub is where people build software. More than 94 million people use GitHub … Jimathy - GitHub - jimathy/jim-mining: FiveM QBCore Script for Mining WebMar 20, 2024 · string animDict string animName abigail_mcs_1_concat-0: exportcamera-0 abigail_mcs_1_concat-10: player_zero_dual-10 abigail_mcs_1_concat-11: exportcamera-11 WebAnimations list. float blendInSpeed > normal speed is 8.0f ----- float blendOutSpeed > normal speed is 8.0f ----- int duration: time in millisecond ----- -1 ... how does pacman 99 work